Projects
Research training, competition and community work, followed by earlier course projects. Each page describes my individual contribution and the project’s outcomes.
Geometric-Prior Supervision for 3D Gaussian Splatting
Extended the lab's Pointrix / msplat framework with geometric-prior integration, depth and flow supervision, temporal-index fixes, and comparative experiments.
Lumina-Agent
Champion solution for the Huawei HarmonyOS System Control Agent Competition. I worked on deployment, context compression, and optimization within a 5 GB NPU memory budget.
NJUIS-Wiki
A student-maintained knowledge base at NJU. As one of its original contributors, I organize and maintain curriculum plans and course guides.
NJUSZ-CS
A Qt6 campus canteen simulator. I contributed planning, video editing, and part of the visual design. Course score: 94.2.
ShapeZ-like Factory Game
My first substantial GUI project, independently built after learning Qt, from feature planning to implementation and debugging. Course score: 96.